Shaun Lebron

GitHub · Email ·

Discovered a simpler way to write Lisp, Parinfer.

Experimented with peripheral vision in games, Blinky.

Prototyped a 1-dimensional art game, BL1ND.

Wrote a short book on how I made an iPhone game, Pterodactyl Attack.

Tried turning Pac-Man’s Ghost AI into a chess game, GH4ST.